AI 3D scene generator
Short answer: Gemini 4 Hydrogen is often used as an AI 3D scene generator that writes Three.js or WebGL you can run in a browser. Public examples range from short free-tier toys to long agent runs. Author-stated costs include $8.50 in 38 minutes for a robot (with Sonnet 5.5 judged better at $29.42) and a ship-in-a-bottle scene in 4 minutes 47 seconds.
Unofficial guide. Not affiliated with Google. Times, costs and results below are the authors’ own claims unless we say otherwise. We have not independently replayed these demos.
What you actually get
In these posts, “generate a 3D scene” usually means one file (or a small project) of procedural Three.js or WebGL: cameras, lights, meshes, and sometimes animation. You still have to open it, click around, and fix errors. It is not a guaranteed GLB download or a hosted editor.
Community scenes
Three.js tests, parts 1–3
A three-part series of videos the author says were Gemini 4 Hydrogen generating Three.js scenes: a voxel Chinese mountain temple, an ice crystal, and a shattering pot.
Lantern-lit cliff village in swarm mode
A Three.js scene of a lantern-lit cliffside village with cherry blossoms, made with Hydrogen in swarm mode. The author shared the long prompt in the thread (copied below).
Interactive Three.js robot: Hydrogen vs Sonnet 5.5
A side-by-side video of an interactive three.js robot. The overlay shows 38 minutes and $8.50 for Hydrogen versus 1 hour 21 minutes and $29.42 for Sonnet 5.5. The authors judged Sonnet’s result better.
@Betaer · X
Ship-in-a-bottle 3D scene vs Carbon
The author posted Hydrogen and Carbon on the same prompt and said Hydrogen finished in 4 minutes 47 seconds, and that they preferred its result.
@tomoya_ai_lab · X
Space music box on the free tier
The author, who says they are not an engineer, asked free Hydrogen for a cosmic music box with orbiting planets and screen-recorded the result.
Spline Arena 3D-scenes rank, as posted by Spline
Spline posted that Gemini 4 Hydrogen ranked #1 on Spline Arena for 3D scenes. That is Spline’s leaderboard claim, not a test by this site.
Gabriel (@Tha_RealGabriel) · X
Same “3D library” prompt, three models
The author gave the same 3D-library prompt to three models and noted that Hydrogen and GPT 6 Luna returned an image while Sonnet 5.5 went straight to building it in code.
Interactive human-cell encyclopaedia in WebGL2
Built with Antigravity and Hydrogen in pure WebGL2 with no external libraries, including a kinesin protein cross-section, according to the author.
A long Three.js prompt the author published
DANJI posted the prompt used for “TENGU’S SANCTUARY.” A single-pass chat in AI Studio may not match their multi-agent swarm run.
How to do it with Hydrogen
Google documents three practical doors. This site has not timed them for these tasks.
Google AI Studio
Sign in with a Google account, choose gemini-4-hydrogen, and paste a prompt (and, where the task needs it, an image or video). Google’s pricing page lists Free Tier input and output as “Free of charge.” Paid use is $1.50 / $7.50 per 1M input/output tokens.
Gemini app
Google says free Gemini app users “will get access to Gemini 4 Hydrogen via auto model selection when it’s the appropriate model for the prompt.” You do not pick the model yourself.
Google Antigravity
Useful when the job is a multi-file project (a game, a Remotion repo, a Three.js app). Antigravity’s models page, checked 14 Nov 2026, lists Hydrogen on the Free & Plus plan; the $0 Individual plan has “basic weekly rate limits.” The 12 Nov launch post still described paid Pro and Ultra subscribers — both official wordings are on the free guide.
Source: Google AI Studio / Gemini API docs, checked 14 November 2026 · Source: Google Blog, checked 14 November 2026 · Source: Google Antigravity Docs, checked 14 November 2026 · Source: Google Antigravity, checked 14 November 2026 · Source: Google DeepMind, 12 November 2026
Prompt by DANJI (@DanjiTosaka) · X
Create a single-file, self-contained Three.js (ES module via importmap) AAA-style 3D interactive web experience titled "天狗 TENGU'S SANCTUARY" in a single `index.html` with zero external assets (all textures, geometry, shaders, and audio generated procedurally). 1. WORLD, TERRAIN & ARCHITECTURE - Build a dramatic Zhangjiajie-style karst valley & canyon basin with layered granite/sandstone mountain spires, natural stone arches at the canyon entrance, terraced cliff plateaus, waterfalls with animated plunge-pool splash rings/mist, and a solid dark-teal lakebed floor beneath the water so no empty void is ever visible. - Populate the valley with traditional East-Asian architecture merged via a custom GeometryBatcher: a central multi-tiered pagoda, a Stone Arch Bridge, a grand Torii gate, a Fortress Gate, Lantern Town stilt/machiya/inn houses, harbor piers, stone stairways, stone lanterns, and a rotating watermill. - Add lush procedural vegetation: gnarled Sakura cherry blossom trees, layered niwaki pines (including a guardian pine at the summit sanctuary), autumn maples, bamboo groves, lotus/lily pads on the water, and ~6,500 instanced wind-animated grass tufts. 2. HERO CHARACTER: GREAT FOREST DAI-TENGU - Perched solidly on a stepped granite sanctuary plinth with a mossy boulder spur and twin Shimenawa votive pillars at the top central peak (no floating/bouncing). - Sculpted via SDF marching cubes + Lathe/TubeGeometry: pleated hakama trousers, white kyahan leg wraps, single-tooth Tengu-geta sandals, athletic torso framed by a crossed-lapel forest-green Yamabushi robe with crimson/gold brocade trim, braided Shimenawa rope sash with paper shide charms, Yuigesa pom-poms, and Juzu prayer beads. - Sculpted SDF Dai-Tengu face with long aquiline nose, dark eye sockets with glowing amber slit hawk eyes, feathered silver-shaded eyebrows, 22 wind-swept silver hair locks, hexagonal black-and-gold Tokin hat, clawed hands holding a 9-lobe jade-and-gold Ha-Uchiwa fan and a gold-ringed Shakujo pilgrim staff, plus 4-tier raven-black feathered wings oriented with quaternions. 3. LIVING VILLAGE, KOI & INTRO BOAT RIDE - Build visible, grounded stone/wooden pathways and supported stairs connecting the Stone Bridge, harbor piers, Lantern Town, Fortress Gate, and East Falls, plus a unified `getWalkableHeight(x, z)` surface sampler (matching the bridge's parabolic arch). - Add ~30 living villagers (kimono/yukata, straw kasa hats, monks, lantern-bearers, merchants) walking along those exact paths with smooth walking bob and limb swing, plus stationary monks/guards. - Add 18 animated Koi fish swimming beneath the clear jade water, flying white cranes, floating sky/water lanterns, and drifting sakura petals/golden forest pollen. - Add a Chinese wooden sampan boat (`introBoat`) with bamboo canopy, bow lantern, boatman, and V-shaped water wake that glides from outside the canyon arch (`z = 168`) into the village (`z = 74`). 4. CINEMATOGRAPHY, FIRST-PERSON MODE & ANTI-CLIPPING - Start on a 24-second 3-act cinematic camera sequence: wide high zoom-out framing both the entering sampan and the Dai-Tengu on the summit, gliding down to the Stone Bridge, then rising to a close-up of the Dai-Tengu. Detach immediately on any user mouse drag, wheel, preset click, or First-Person toggle. - Enforce camera anti-void and anti-rock-clipping clamping every frame (never below water/terrain, never inside hollow cliff plateaus). - Include a playable "First-Person Walk (WASD)" mode with PointerLock/drag mouse look, Space jump, Shift sprint, and `getWalkableHeight` ground following. 5. AAA RENDERING, MOODS, AUDIO & 60FPS VIDEO EXPORT - Custom GLSL sky dome with azure daylight gradient and horizon cumulus clouds, planar water reflections, soft PCF shadows, half-res bilateral SSAO, world-space volumetric light shafts, UnrealBloomPass, and ACES Filmic split-tone post-processing. - Three instant mood presets: "Jade Valley & Sun" (default crisp high-contrast daylight), "Twilight & Lanterns", and "Tengu Eclipse". - Minimalist English HUD with collapsed-by-default "AAA ENGINE PARAMETERS" drawer, camera preset bar, and a "🎬 Record Video" button using `canvas.captureStream(60)` + `tenguAudio.getAudioStream()` via `MediaRecorder` (`vp9,opus`) to export a 60fps `.webm` video with audio. - Procedural Web Audio engine (`tenguAudio`) unlocked on user interaction: Karplus-Strong physical-modeled Shamisen/Koto, noise-burst + sub-bass Epic Taiko war drums, breathy Shakuhachi flute, stereo pink-noise pine wind & waterfall ambience dynamically modulated by camera altitude and waterfall proximity.
Long Three.js prompt the author shared publicly for their Tengu's Sanctuary scene (made with Hydrogen in swarm mode). Single-pass chat in AI Studio may differ from their multi-agent run.
Cheaper official models, and specialized tools
List prices below are official vendor pages already cited on this site (retrieved 13 or 14 November 2026). We have not priced third-party apps.
| Option | Official price | When it may fit |
|---|---|---|
| Gemini 4 Hydrogen free tier | Input and output “Free of charge,” rate-limited; free-tier prompts may be used to improve Google’s products | Trying a one-file game, scene, or page in AI Studio |
| Gemini 4 Hydrogen paid | $1.50 input / $7.50 output | When you exceed the free tier or do not want free-tier data use |
| Gemini 3.8 Flash | $0.75 / $3.75 until 31 Dec 2026; $1.50 / $7.50 from 1 Jan 2027. Also on a free tier | Cheaper until the end of 2026; several community posts still preferred Hydrogen’s result on visual/code tasks |
| Claude Sonnet 5.5 | $2 / $10 | A community Three.js robot test judged Sonnet better and more expensive (author figures on the 3D scene page) |
| Claude Opus 5.5 | $4 / $20 | A higher official price; Google did not publish a Hydrogen head-to-head |
| GPT-6.1 Sol | $2 / $10 (≤272K) or $4 / $15 | Another paid alternative; see compare |
Source: Google AI Studio / Gemini API docs, checked 14 November 2026 · Source: Google AI Studio / Gemini API docs, Retrieved 13 November 2026 · Source: Google AI Studio / Gemini API docs, Retrieved 13 November 2026 · Source: Anthropic, Retrieved 13 November 2026 · Source: OpenAI, Retrieved 13 November 2026
Specialized products (AI game makers, floor-plan apps, screenshot-to-code sites, promo-video makers) often sit at the top of these searches. We link to them as alternatives and do not restate their prices here, because we did not re-check those pricing pages for this article.
FAQ
What is an AI 3D scene generator in this sense?
A model that writes real Three.js or WebGL code you can open in a browser, not only a still picture of a 3D scene. Hydrogen is a general model you prompt in AI Studio or Antigravity; it is not a dedicated scene editor.
Is “AI three.js scene generator” a common search?
The exact phrase did not autocomplete on 14 November 2026. People do search “AI 3D scene generator” and “three js ai code generator,” which is why this page uses those wordings.
Is Hydrogen always better than more expensive models?
No. In a public GMI Cloud comparison, Hydrogen was faster and cheaper on a Three.js robot ($8.50 / 38 minutes vs Sonnet 5.5 at $29.42 / 1 hour 21 minutes) but the authors still judged Sonnet’s result better. Another author saw Hydrogen return an image instead of code.
Our original test of this task
Same prompt on Hydrogen, 3.8 Flash, and Gemma 4, with playable output where the model returned HTML. Floating harbor island (Three.js scene) · All original tests
Related Make a 3D game with AI AI floor plan from video Screenshot to HTML AI promo video from code Use Hydrogen free Same prompt, side by side Compare & pricing